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Thread: Written-out rules for Editor features?

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  1. #3
    Join Date
    Dec 2009
    Posts
    340

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    If that's not the exact one I had in mind, it's very close. Thanks much. Is there a page in the new iReal Pro that has this info? If not, I'll just save what you sent me here. [EDIT: I since have found the page I had been looking for. It's in the online iReal b Manual. I haven't located any such manual for iReal Pro yet that can be accessed directly through the iReal Pro iPhone app itself, as used to be the case with the most recent iReal b version. -Jack]

    My biggest quandary seems to be the Coda. Sometimes it works as I expect and sometimes it doesn't. So, mostly I avoid it by using the 3rd ending instead. I'm thinking that there must be a whole raft of conditions or priorities that govern when the Player bypasses the (goto) Coda sign and when it gives it effect. Like it won't give effect to a (goto) Coda until after all of the repeats and numbered endings are played--or some such? But I recently had an instance in which the Player insisted on playing the Coda before even reaching the 1st ending, so . . . I'm thinking it may also matter in which order you enter these navigation signs? Or maybe it matters that you previously had a navigation sign in there, but then deleted it?
    Last edited by nimbleswitch; 11-01-2013 at 04:52 PM.
    Jack

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